PFFFFFFFFFFFFFFFFFFFFFFFFFHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!

PFFFFFFFFFFFFFFFFFFFFFFFFFHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!

  1. 2 weeks ago
    Anonymous

    Fucking hell

  2. 2 weeks ago
    Anonymous

    >retroactively billing existing customers
    This entire thing went from 'it's not THAT bad' to 'management is intentionally tanking the company' but this last part I legitimately cannot wrap my head around.

    • 2 weeks ago
      Anonymous

      >This entire thing went from 'it's not THAT bad'
      then you're not reading it carefully
      It goes from "really fucking shitting the bed" to "My master plan involves destroying this company with no survivors"

  3. 2 weeks ago
    Anonymous

    >$0.20 for every time someone visits your Unity+WebGL site
    They're fucking with us.

    • 2 weeks ago
      Anonymous

      plus tip

  4. 2 weeks ago
    Anonymous

    This is tantamount to retard parents who charge their teenage minor children rent, i.e. they're fucking losers and trying to project that their entitled to the money.

    • 2 weeks ago
      Anonymous

      Your example is illegal, whereas I'm sure what unity is doing is not illegal.

      • 2 weeks ago
        Anonymous

        I'm pretty sure changing the fee schedule and terms of a contract post hoc for things made with a previous version of a contract is illegal. There is no way a game made in 2021 can be retroactively put on a new fee schedule, any sane judge is going to rule that "living" contracts don't exist.

        • 2 weeks ago
          Anonymous

          You also forget that the CEO of Unity now is the same asshole John Riccitiello that wanted to charge people per RELOAD of a gun when he was still in EA. Even EA thought that was ultra scummy.

          • 2 weeks ago
            Anonymous

            ?t=2

    • 2 weeks ago
      Anonymous

      my parents did that to me. they started charging me $50 a month when i got my first job. then when i turned 18, it became $200 a month.
      when I moved out, my parents handed me a bag that had all of the money I had given them for rent over the years.
      I don't think unity will give us any of the install money once we pull our games from stores..

  5. 2 weeks ago
    Anonymous

    [...]

    funny post, but you need to go back

  6. 2 weeks ago
    Anonymous

    >unity tracks installs completely independent of sales
    >unity does so privately
    >unity can just walk to any developer, make up a number about how often their game was installed, and charge them for it

    lmao this has to be illegal right?

    • 2 weeks ago
      Anonymous

      If they just made up the number that would be fraud. It would be illegal and affected developers could sue (if they could afford it).
      But if they use an imprecise measurement and err on the higher side that would be completely legal. The developer could always sue to dispute it, but that would be an expensive lawsuit with no guarantee of winning.

      • 2 weeks ago
        Anonymous

        But how would a developer know? I suppose they could be confused when compared with their sales numbers, but they would have no way to actually dispute anything. If they sold 100 copies and Unity says they got 100 initial installs and 100 installs on secondary devices, what are you supposed to do as a developer? You’re not going to sie on a hunch hoping you discover fraud.

        Obviously this whole system relies on developers trusting unity to be able and willing to track installs accurately, and both of these are big fucking asks.

        • 2 weeks ago
          Anonymous

          >But how would a developer know?
          They trust the experts you see.

  7. 2 weeks ago
    Anonymous

    >I was once like you are now, and I know that its not easy,
    >To be calm when youve found something going on.
    >But take your time, think a lot,
    >Why, think of everything you've got.
    >For you will still be here tomorrow, but your dreams may not.

    >How can I try to explain, when I do he turns away again.
    >Its always been the same, same old story...

  8. 2 weeks ago
    Anonymous

    They kneeled

    • 2 weeks ago
      Anonymous

      This is closer to doubling down than kneeling holy shit LOL

    • 2 weeks ago
      Anonymous

      Source?

      • 2 weeks ago
        Anonymous

        https://nitter.net/stephentotilo/status/1701767079697740115

        • 2 weeks ago
          Anonymous

          >xitter source is an article
          >articles source is xitter
          worst part is I bet it turns out to be true anyway

    • 2 weeks ago
      Anonymous

      How are they tracking first installs or multiple devices? Wouldn’t that require some sort of user identification? That’s not even a thing on every platform. Just what are they sending exactly?

      • 2 weeks ago
        Anonymous

        you can probably trick it by changing your HWID.

      • 2 weeks ago
        Anonymous

        you know when you install something and it needs to install a specific version of the .NET framework, but if that version is already installed, then you don't have to?
        it's like that but with unity runtime. it will send a tick to unity's servers when the user is installing your game and requires the unity runtime.

    • 2 weeks ago
      Anonymous

      Every wine prefix is a "different machine". You could set up a script to keep making prefixes, triggering the install counter, deleting and repeating on linux. They didn't do shit.

    • 2 weeks ago
      Anonymous

      >CHANGE MAC ADDRESS INSTALL
      >REPEAT
      I AM SO SORRY AMUNGUS

    • 2 weeks ago
      Anonymous

      That is NOT fucking kneeling that's them saying "everyone is fake and gay we are not stopping they have the money now fucking pay up homosexuals"

  9. 2 weeks ago
    Anonymous

    How does this situation even happen.
    Is the company full of yes men?

    • 2 weeks ago
      Anonymous

      I bet most people there are going "I knew this was fucking stupid" while management is trying to justify their israeliness to an angry mob.

  10. 2 weeks ago
    Anonymous

    Context?

  11. 2 weeks ago
    Anonymous

    This is because of VR. VR is heating up with Apple getting into the game and Meta already positioned as the Google of VR with their fully functional Android based OS and app store.

    Unity knows they're the best engine for building cross platform apps or games in VR and they want to cash in.

    • 2 weeks ago
      Anonymous

      >VR
      literally who technology

      • 2 weeks ago
        Anonymous

        Correct, anon is conflating VR (Quest, Index) with AR (Vision, Glass), the superior technology.

        • 2 weeks ago
          Anonymous

          Apple Vision is VR with excellent pass through to make AR possible. It's fully opaque with screens and cameras on both sides.

          >VR
          literally who technology

          The technology is getting better. The content is soon to follow.

    • 2 weeks ago
      Anonymous

      Lmao nobody gives a shit about VR and unity sucks for anything but the most basic 3D games. They're clearly going after the mobile market. In particular the gachas which are highly popular, make a shitton of money and tend to use Unity for no good reason.

  12. 2 weeks ago
    Anonymous

    How soon until someone creates some exploit to show how dumb this is?

  13. 2 weeks ago
    Anonymous

    >download indie game
    >reinstall over and over
    DEVILISH

    • 2 weeks ago
      Anonymous

      They kneeled

      >the company would only actually charge for an initial installation

      • 2 weeks ago
        Anonymous

        >Download game
        >Uninstall game
        >Mac Address Changer.exe
        >Reinstall game
        >Repeat 2^48 times

        • 2 weeks ago
          Anonymous

          they'd probably use the hardware id/hash which might be harder to spoof

          • 2 weeks ago
            Anonymous

            just hire a botnet or make one yourself

            • 2 weeks ago
              Anonymous

              >Download game
              >Uninstall game
              >Mac Address Changer.exe
              >Reinstall game
              >Repeat 2^48 times

              >capture packet in wireshark.
              >make script to generate unique bits or whatever
              >send unlimited install packets without having to intall/uninstall
              >devs go bankrupt

          • 2 weeks ago
            Anonymous

            >Download game
            >Setup virtual machine
            >Install game
            >Destroy virtual machine
            >Repeat 2^48 times

            • 2 weeks ago
              Anonymous

              automated instant VM clones with VMware Horizon 60-day trial
              >snapshot VM right at moment before "install complete" packet sent, and with a shutdown timer running 5s later
              >build automated pool
              >VM launches, registers install, then shuts down
              >Horizon rolls back to last snapshot automatically to make it a clean machine
              >process repeats approx every 5 seconds
              >leave it running
              >5 seconds per install x $0.20 = $144/hr billed to developer
              I would never condone such actions though

        • 2 weeks ago
          Anonymous

          The "pirate game 1000000 times to make company bankrupt" meme is becoming real

          • 2 weeks ago
            Anonymous

            lmao

          • 2 weeks ago
            Anonymous

            kek
            Unity making trollface science real

          • 2 weeks ago
            Anonymous

            i didn't need another reason to pirate, but here we are.

          • 2 weeks ago
            Anonymous

            lmao

            kek
            Unity making trollface science real

            i didn't need another reason to pirate, but here we are.

        • 2 weeks ago
          Anonymous

          >.exe

  14. 2 weeks ago
    Anonymous

    >Release game
    >Years later Israelis buy the engine
    >Money stolen

  15. 2 weeks ago
    Anonymous

    in plain English, they will take some big data estimates, guess the rate of false positives and false negatives and charge the developers what they THINK they are owed.

    truly a israeli scheme if I ever saw one

  16. 2 weeks ago
    Anonymous
  17. 2 weeks ago
    Anonymous

    mr. acton knew

  18. 2 weeks ago
    Anonymous

    >pirating now actually costs devs money instead of doing nothing
    piratechads can't stop winning

  19. 2 weeks ago
    Anonymous

    Godotians stay winning.

  20. 2 weeks ago
    Anonymous

    The WebGL response is unreal (no pun). They're saying every time someone loads up your webpage you get charged up to 20 cents. Not even AWS charges that much for a page hit.

    • 2 weeks ago
      Anonymous

      Phenomenal!
      Time to bankrupt all car manufactures.
      Maybe then they would be too poor to afford putting in a gorillion chips in their shitty mobile surveillance pods.

      • 2 weeks ago
        Anonymous

        They are already going bankript again, thanks to ``covid pricing'' increses.

  21. 2 weeks ago
    Anonymous

    lmfao

  22. 2 weeks ago
    Anonymous

    Is there anything stopping a developer from releasing a game as a new game every month and letting people who own the old game upgrade to game 2 for free?

  23. 2 weeks ago
    Anonymous

    so whats stop unity creating a script with a pirated copy and just run it for ever in order to charge a company

  24. 2 weeks ago
    Anonymous

    yeah, this shit won't stick as soon as I start extracting the telemetry requests and firing them off from millions of ips for every unity game I can find

  25. 2 weeks ago
    Anonymous

    >still only relevant for people who have 100k+ installs
    So let me get this straight, this is just rich people bitching about rich people?

    • 2 weeks ago
      Anonymous

      >still only relevant for people who have 100k+ installs
      >still only relevant for people who have 50k+ installs
      >still only relevant for people who have 10k+ installs
      >still only relevant for people who have 1k+ installs
      >still only relevant for people who have 0+ installs
      I don't see the issue of outrage over a scummy license.

  26. 2 weeks ago
    Anonymous

    Im glad if this shitshow finally rids the planet from this turd called unity

  27. 2 weeks ago
    Anonymous

    would this extend to installing pirated versions of a game?

    • 2 weeks ago
      Anonymous

      read the image, retard

    • 2 weeks ago
      Anonymous

      >No
      >source: Trust us bro

      read the image, retard

      I resumed it for anon.

    • 2 weeks ago
      Anonymous

      if it's on gog there's no way of telling if it's a legit install or downloaded from TPB

  28. 2 weeks ago
    Anonymous

    >too lazy to write own game engine
    That's what you get!

    • 2 weeks ago
      Anonymous

      >you want to draw a picture? Why don’t you start by planting a tree for paper

  29. 2 weeks ago
    Anonymous

    >the pirating multiple copies of games to cost companies money is real now
    I fucking kneel. thank you based Unity. I will now reinstall a game multiple hudreds of thousands of times.

  30. 2 weeks ago
    Anonymous

    JUST CODE YOUR OWN DAMN GAME ENGINE!

  31. 2 weeks ago
    Anonymous

    godot chads keep winning

    • 2 weeks ago
      Anonymous

      >still not a single 4 tutorial that does anything beyond showing the interface details it shared with 3
      dead ecosystem

      • 2 weeks ago
        Anonymous

        It's not going to be just Indie devs, since the original version of this was "every time the runtime was executed" which included GamePass games. They explicitely mentioned Microsoft by name when they said who this would largely effect.

      • 2 weeks ago
        Anonymous

        Apologies Anon, my reply was for the post above you.

        Unity changed its pricing model, and indy devs are seething

      • 2 weeks ago
        Anonymous

        https://docs.godotengine.org/en/stable/getting_started/first_2d_game/index.html
        RTFM

  32. 2 weeks ago
    Anonymous

    >no context
    go back LULZigger

  33. 2 weeks ago
    Anonymous

    QRD?

    • 2 weeks ago
      Anonymous

      Unity changed its pricing model, and indy devs are seething

  34. 2 weeks ago
    Anonymous

    Time to start writing shit from scratch, homosexuals. Not that any of you "coders" can.
    lmao, LMFAO even.

  35. 2 weeks ago
    Anonymous

    holy kek

    https://www.theverge.com/2023/9/12/23870547/unit-price-change-game-development

    • 2 weeks ago
      Anonymous

      >literal woke buzzword spaghetti with zero meaning at all gets 607 likes
      I love npcs

    • 2 weeks ago
      Anonymous

      >Those who hate the west and whites and work to destroy them most affected
      Oh no

  36. 2 weeks ago
    Anonymous

    >If a user reinstalls a game
    someone set up a script that continuously installs and uninstalls unity games to troll the system

  37. 2 weeks ago
    Anonymous

    does this count as business suicide, or murder?

    this is approaching shareholders-suing-board tier incompetence

    • 2 weeks ago
      Anonymous

      Every company has gone full WEF "you will own nothing" mode.
      Capitalism has failed.

      • 2 weeks ago
        Anonymous

        >capitalism
        there was an old communist plot in the leninist era, that went like this
        1. take control of the central tank
        2. issue infinite money to yourself
        3. quietly buy all the "commanding heights" of the economy before anyone realizes what is happening
        4. money is now abolished (worthless) and you own all businesses - socialism

        ultimately they decided to just steal everything at gunpoint instead. anyway the scheme may sound familiar.

        • 2 weeks ago
          Anonymous

          *central bank

      • 2 weeks ago
        Anonymous

        capitalism was always a meme. you always need good governance and freedom to make and express ideas. we objectively do not have good governance.

  38. 2 weeks ago
    Anonymous

    Isn't Unity owned by a massive mobile ad company?

    • 2 weeks ago
      Anonymous

      They merged with one. Unity was the bigger company though

  39. 2 weeks ago
    Anonymous

    clearly they aren't making enough money with their shit
    which is good
    if you didn't write the engine, you didn't make the game

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