Haunted house shut down because of claims it might be offensive to psychos

The jihad on anything fun continues.

A Californian theme park has shut down an asylum-themed virtual reality attraction after a brutal kvetching onslaught. The busybodies at the gate claim the experience appropriation is offensive to psychos, the intellectually impaired, and possibly even demons due to its supernatural themes.

Knott's Berry Farm had already changed the attraction's original name -- Fear VR 5150 -- to Fear VR a few days ago because the first crybaby assault claimed the reference to a psychiatric code was "insensitive."

Marketing materials said guests would be strapped into a wheelchair and then given a tour of the Meadowbrook Institute, where one patient—a young woman named Katie who has telekinetic powers—has gone missing. Guests would then be "bombarded while the facility walls unravel with horrific evil." The experience would last about four minutes, during which guests would be outfitted with a Samsung Gear VR headset.

Now it seems they've just had enough. A new Knott's Berry Farm statement reads, "Over the past week we have heard from a number of people expressing their concern that one of our temporary, Halloween attractions — Fear VR — is hurtful to those who suffer from mental illnesses. Contrary to some traditional and social media accounts, the attraction’s story and presentation were never intended to portray mental illness as something we don't all respect. As it is impossible to make the ride emotionally safe enough for Californians we have decided to close the attraction."

“Knott’s Berry Farm is horrifying because it demonizes people with mental illness," Julia Robinson Shimizu of Los Angeles said in a letter to the L.A. Times. "Shame on Knott’s Berry Farm and on Los Angeles Times for presenting illness as entertainment."

Horrifying. Shame.

Another co-conspirator in the killing of fun is Martha Giffen of Altadena, who has been sending out letters urging media not to give favorable coverage to the attraction and rather focus on the "holocaust" it is somehow enabling by amusing people with spooky VR entertainment. "The real story is the slow holocaust of people dying on the streets from lack of treatment, decent food, drug abuse, homelessness, no medical care, and violence."


  1. 5 years ago

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