Adaptive Sync.

Is it a scam?

  1. 3 weeks ago
    Anonymous

    Sure, why not? What do you think, OP?

  2. 3 weeks ago
    Anonymous

    Screen tearing was never an issue if you played games with reasonable settings for your hardware. The near decade of obsession people had over variable refresh was just a marketing ploy to make you pay an extra $100 on the same LCD monitors.

    • 3 weeks ago
      Anonymous

      A $200 monitor seems like a lot of money. I am glad I never cared about that stuff. ALl these ugu kawaii anime no nose nerds tuning in tokyo make me sick sometimes, but they know their stuff.

      • 3 weeks ago
        Anonymous

        >A $200 monitor seems like a lot of money.
        It's something you idealy keep for 15 years.
        But more and more TVs only last 5. I wonder why.

    • 3 weeks ago
      Anonymous

      I bought a vrr monitor 1 week ago and you are correct.

    • 3 weeks ago
      Anonymous

      https://i.imgur.com/NBdaPLb.png

      Is it a scam?

      A $200 monitor seems like a lot of money. I am glad I never cared about that stuff. ALl these ugu kawaii anime no nose nerds tuning in tokyo make me sick sometimes, but they know their stuff.

      just keep playing at 60 fps 1080p

  3. 3 weeks ago
    Anonymous

    You mean Gsync and Freesync? They're pretty good in my opinion.

  4. 3 weeks ago
    Anonymous

    Just use Fast Sync.

  5. 3 weeks ago
    Anonymous

    60fps is good enough for anybody

    • 3 weeks ago
      Anonymous

      kys

  6. 3 weeks ago
    Anonymous

    last time i tried adaptive sync it made everything feel floaty over time. it was horrible

    • 3 weeks ago
      Anonymous

      Not seeing that black screen because of Adaptive Sync.

      I literally will never understand how flashing the screen rapidly black helps anyone.
      I literally did see the screen go black with this Nvidia shit.

      • 3 weeks ago
        Anonymous

        >I literally will never understand how flashing the screen rapidly black helps anyone.
        Film projectors do this and it's the reason they can make 24fps look tolerable.

        • 3 weeks ago
          Anonymous

          >they can make 24fps look tolerable.
          No the fact that old games did never have this problem disproves your shit.

          >However what about old obsolete technology?
          Are you serious? Film projectors are not used these days.
          And 30 FPS is the minimum on PC if not 60 FPS.

          >Film projectors do this and it's
          And it is because of the limitations of this technology.

          Jesus fuck zoomers are retarded.

          • 3 weeks ago
            Anonymous

            >No the fact that old games did never have this problem disproves your shit.
            I said film projectors, I didn't say anything about old games. I'm not going to read the rest of your comment.

            • 3 weeks ago
              Anonymous

              >I said film projectors,
              My point exactly you retard.
              We are talking about MONITORS.
              Do you think your shit 8mm celluloid shit is used to BE A MONITOR?!

              • 3 weeks ago
                Anonymous

                I responded to your confusion about
                > how flashing the screen rapidly black helps anyone.
                blanking to black improves the appearance of low frame rate animation. You don't need to understand HOW that works to understand THAT IT DOES work.

          • 3 weeks ago
            Anonymous

            >Are you serious? Film projectors are not used these days.
            Are you? What do you think IMAX is?

            • 3 weeks ago
              Anonymous

              >What do you think IMAX is?
              I have no idea what you are even talking about retard boy since I was not in the cinema since 2009. However I'm sure even your boomer cinemas switched to digital projection.

              • 3 weeks ago
                Anonymous

                >However I'm sure even your boomer cinemas switched to digital projection.
                You're wrong.

              • 3 weeks ago
                Anonymous

                >However I'm sure even your boomer cinemas switched to digital projection.
                Only the poorfag third world ones. Digital projectors still cannot compete with 70mm film.

      • 3 weeks ago
        Anonymous

        its called strobing, ever watch a fan under a strobe light? it makes it possible to see the blades clearly without blur, same thing applies to lcds and oleds that use either a strobing backlight or black frame insertion. basically a hack to get better fidelity from your shitty mammalian eyes

  7. 3 weeks ago
    Anonymous

    With a 180Hz+ monitor you don't need it anymore.

  8. 3 weeks ago
    Anonymous

    Once you fuck around with emulation or take a look at things in motion more often outside of just playing random FPS, you'll get why it's just outright better.

  9. 3 weeks ago
    Anonymous

    I can't see difference on my cheap Samsung with freesync on. I have set 72hz in windows and turned on freesync in amd panel and monitor, yet I see no difference. I still have tearing if I turn vsync off. Does it work only in a specific games? Help me anons

    • 3 weeks ago
      Anonymous

      VRR is a setting on Windows that should work with anything on fullscreen windowed mode, not sure about exclusive fullscreen.

    • 3 weeks ago
      Anonymous

      iirc you get tearing if your FPS is higher than max refresh rate.
      You still need vsync (adds input lag) or fps cap below max refresh rate (no extra input lag)

    • 3 weeks ago
      Anonymous

      >VRR Enabled in driver
      >VSync in driver: On
      >VSync in game: Off
      >Cap framerate (IN GAME PREFERABLY) 4 FPS below max refresh (example: 140 @ 140hz)

  10. 3 weeks ago
    Anonymous

    >no tearing
    >no stuttering
    >no input lag
    VRR is the best thing to happen to gaming and you're a retard if you think otherwise.

    • 3 weeks ago
      Anonymous

      >VRR
      JESUS.
      >Lets reduce the FPS .... it somehow = more FPS!

      How can people be so retarded?

      • 3 weeks ago
        Anonymous

        What the fuck are you even on about

      • 3 weeks ago
        Anonymous

        Explain where I said capping your FPS gives you more FPS you fucking retard.

        • 3 weeks ago
          Anonymous

          >Explain where I said capping your FPS gives you more FPS you fucking retard.
          The marketing for this crap says that.
          Veritable refresh rate etc.
          What the fuck do you think veritable mean?
          It reduces FPS and this is somehow better.

          • 3 weeks ago
            Anonymous

            >veritable

  11. 3 weeks ago
    Anonymous

    >Play rise of the tomb raider some time ago, around 110fps on a 165hz monitor
    >Move the camera around, smooth as shit
    >"Well, people might be onto something, maybe freesync is just some placebo shit or whatever"
    >Turn off freesync, dissable vsync
    >Move the camera around
    >Jumpy frames all over, juddery as shit, tearing still noticeable
    Yeah no, fuck that. Freesync is the bees fucking knees, it's not even expensive

  12. 3 weeks ago
    sage

    it's not a scam.

  13. 3 weeks ago
    Anonymous

    I have never seen adaptive sync at work when vsync is on.

  14. 3 weeks ago
    Anonymous

    For me I benefit the most from the reduction in input lag. With low frame rate compensation, even 30-40 fps games can feel alright to play.

  15. 3 weeks ago
    Anonymous

    The mental illness ITT is mesmerizing, and I've been on this board forever

    Never change

  16. 3 weeks ago
    Anonymous

    The only disadvantage to triple buffered vsync is extra latency (and miniscule vram usage for the buffer i guess) and at 144hz+ that's less than 7ms which I doubt anybody can reasonably notice. I honestly doubt many notice the 16ms at 60hz. But really there's no reason not to use VRR if you can.

  17. 3 weeks ago
    Anonymous

    Use MAME and if you know, you know.

    • 3 weeks ago
      Anonymous

      This, you don't need to speed emulation up or down to match your refresh rate. I can play my PAL games and DVD rips in 50Hz as god intended.

      I have never seen adaptive sync at work when vsync is on.

      I've never used variable refresh rate without vsync. Without vsync, you get tearing when your framerate exceeds you display's max refresh rate.

      >VRR
      JESUS.
      >Lets reduce the FPS .... it somehow = more FPS!

      How can people be so retarded?

      The benefit is that your refresh follows your framerate, there's no mismatch, and thus no judder when performance drops.

      • 3 weeks ago
        Anonymous

        >I've never..
        Then your VRR isn't set up correctly. I've had it for a few years and I've seen tearing perhaps twice

  18. 3 weeks ago
    Anonymous

    https://blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/
    Educate yourselves.
    While technically referring to G-sync, the same applies to any VRR technology.

  19. 3 weeks ago
    Anonymous

    No. VRR has a shitton of applications beyond just gaming. I don't even think removing screen tearing is its main selling point, it's just something it does as a consequence of replacing the application's native vertical sync.
    >reduces input lag because it avoids redrawing unnecessary vblanks
    >completely gets rid of motion judder (even framepacing)
    >allows you to play content that uses weird and antiquated analog framerates without judder
    Unironically, any display without VRR is unusable in 2023.

  20. 3 weeks ago
    Anonymous

    It's great for games, it makes framerate drops imperceptible. It's great for video playback as well. You can't get smooth playback on a standard 60Hz display. With variable refresh, 24 fps content will be doubled and the display will run at 48Hz to match, playback is perfectly synced to the nearest multiple refresh rate.

  21. 3 weeks ago
    Anonymous

    Don't care. It just works and triple-buffered is utter shit. Filtered + skill issue.

  22. 3 weeks ago
    Anonymous

    VRR is one of the best tech to grace monitors and TVs in a long while.
    Having all the benefits of V-Sync without any of the drawbacks is great. I'm never going back.

  23. 3 weeks ago
    Anonymous

    most underrated innovation, makes playing gaymes on a toaster feasable at lower framerates, where it otherwise would be unolayable or shitty, it not only eliminates tearing ,but also makes the frame presentation less choppy, so gayming at sub 40fps is actually somewhat decent.

    • 3 weeks ago
      Anonymous

      The shitty switch with all those ports running at weird framerates between 30 and 60 could use that for sure

  24. 3 weeks ago
    Anonymous

    VRR/Adaptive Sync was technically possible to the extent that it could have been in every TV and screen back in the 90s for a cheap integrating cost.
    We shouldn't even have these questions or threads.

    That aside, you'd a fool to think variable refresh isn't a godsend. The benefits are staggering compared to fixed refresh. movies play at 24, lots of videos at 30, I want to play my games at the highest fps possible, when my hardware is getting old I'd like to have no tearing but no vsync shittery.
    VRR is the best thing to happen to displays since the color TV and we should have had it before most of you were born.

  25. 3 weeks ago
    Anonymous

    VRR basically has 2 contexts:
    Irregular frame rate
    Arbitrary frame rate

    For shittier displays the first one makes the display flicker with irregular brightness.

    The second is a solution to the problem of mismatched video content fed to the display to prevent irregular frame rate, ironically enough.

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